-

Bringing Your Indie Game’s Story to Life – Part Six: Tactical RPGs
By Kevin Zimmerman, Video Game Writer and Narrative Designer When it comes to Tactical RPGs, having a unique blend of strategy and story makes for a gameplay experience that’s as intellectually stimulating as it is emotionally engaging. Yet, when you look at most games in this genre, you’ll find narratives that seem almost cut from…
-

Bringing Your Indie Game’s Story to Life – Part Five: Narratively Rich Open Worlds
By Kevin Zimmerman, Video Game Writer and Narrative Designer Jumping into narrative-rich open worlds is like opening a massive, sprawling book where the story’s epic and the landscape just won’t quit. Think Horizon Zero Dawn, The Witcher 3, The Ghost of Tsushima. These aren’t your run-of-the-mill, wander-and-wonder types of open worlds like Breath of the…
-

Bringing Your Indie Game’s Story to Life – Part Three: Visual Novels
By Kevin Zimmerman, Video Game Writer and Narrative Designer Within the indie game space, visual novels (VNs) represent a fascinating niche, offering a blend of storytelling and interactivity that can convey intricate narratives and emotional depth unmatched by many other genres. For those looking to make their mark within this fun, quirky space, understanding their…