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Bringing Your Indie Game’s Story to Life – Part Six: Tactical RPGs
By Kevin Zimmerman, Video Game Writer and Narrative Designer When it comes to Tactical RPGs, having a unique blend of strategy and story makes for a gameplay experience that’s as intellectually stimulating as it is emotionally engaging. Yet, when you look at most games in this genre, you’ll find narratives that seem almost cut from…
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Bringing Your Indie Game’s Story to Life – Part Five: Narratively Rich Open Worlds
By Kevin Zimmerman, Video Game Writer and Narrative Designer Jumping into narrative-rich open worlds is like opening a massive, sprawling book where the story’s epic and the landscape just won’t quit. Think Horizon Zero Dawn, The Witcher 3, The Ghost of Tsushima. These aren’t your run-of-the-mill, wander-and-wonder types of open worlds like Breath of the…