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Bringing Your Indie Game’s Story to Life – Part Six: Tactical RPGs
By Kevin Zimmerman, Video Game Writer and Narrative Designer When it comes to Tactical RPGs, having a unique blend of strategy and story makes for a gameplay experience that’s as intellectually stimulating as it is emotionally engaging. Yet, when you look at most games in this genre, you’ll find narratives that seem almost cut from…
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Bringing Your Indie Game’s Story to Life – Part Five: Narratively Rich Open Worlds
By Kevin Zimmerman, Video Game Writer and Narrative Designer Jumping into narrative-rich open worlds is like opening a massive, sprawling book where the story’s epic and the landscape just won’t quit. Think Horizon Zero Dawn, The Witcher 3, The Ghost of Tsushima. These aren’t your run-of-the-mill, wander-and-wonder types of open worlds like Breath of the…
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Bringing Your Indie Game’s Story to Life – Part Four: Narrative-Light Open Worlds
By Kevin Zimmerman, Video Game Writer and Narrative Designer In the world of open-world games, not all worlds are created equal. In fact, for narrative designers, open-world games present a slew of storytelling challenges. On one hand, there’s crafting a detailed, overarching narrative while still allowing for player freedom. And on the other hand, there’s…
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Bringing Your Indie Game’s Story to Life – Part One: The JRPG
By Kevin Zimmerman, Video Game Writer and Narrative Designer In the ever-evolving landscape of indie and mid-tier video games, the game’s narrative forms the backbone of an unforgettable player experience. Having contributed to over 20 indie and AA titles, my journey has equipped me with insights into the intricacies of narrative design and its pivotal…
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5 Things to Know when Hiring a Video Game Writer
by Kevin Zimmerman As a video game writer working with indie developers, I keep running into some common concerns coming from all you aspiring executive producers! So, instead of waiting for these issues to arise in the course of collaboration, I thought I’d write a helpful blog post and be a little proactive about it.…